Cornbread LOVES planning. Poppy does not. Cornbread ADORES preparing. Poppy does not. Cornbread IS ready for winter. Poppy...is not. But Cornbread and Poppy are the best of friends, so when Poppy is left without any food for the long winter, Cornbread volunteers to help her out. Their search leads them up, up, up Holler Mountain, where these mice might find a new friend...and an old one.
Astrid and Stella! These best friends are ready to fire up the turbo blasters and take off into the stratosphere! They'll just need a few things before it's time to go: their special space suits, lots and lots of snacks, and their trusty robot Bobo. When things go sideways, Astrid and Stella always rely on their go-to mottos to get them out of sticky situations: "We can do hard things!" and "Progress not perfection!"
Lily knows better than to listen to the gossip her little brother, Henry, has heard, but when her school newspaper needs a big headline, the rumor that Bigfoot has been spotted is the best lead she's got. But when claw marks appear on the football equipment and excessive animal hair starts clogging-up the gym showers, Lily knows she can't be afraid. This is her opportunity to break the story wide-open. But can Lily, Henry, and Oliver, the neighbor-kid they're babysitting, discover what Bigfoot wants before it's too late?
Meet Hattie Harmony, Worry Detective. She's always there to help her friends when they need her. And the first day of school can cause a lot of jitters--from speaking in front of the class to taking the bus. Hattie always finds the perfect tools to calm her friends' bodies and minds. But when her own fears start to bubble up, can Hattie learn to overcome them herself?
Sheila sat down to eat her first book and the strangest thing happened . . . The book ate HER. One by one, cousins Sheila, Gerald, and Geraldine Grunion are eaten . . . by their books. This peculiar turn of events flings them far and wide. Sheila escapes the weight of the world entirely, while Gerald braves the wonder of seeing it up close. And Geraldine, well, Geraldine turns as terrifically terrible as she possibly can. Join the Grunions on adventures no child can resist!
Meet Doug, Abby, and Josh: the BUG SCOUTS! Doug and Abby love everything about being Bug Scouts: their super-duper top-secret headquarters, earning bug badges, wearing scout gear, and, of course, snacks. Josh, meanwhile, is a grump and doesn't like anything (except the snacks). The Bug Scouts begin to work on earning the "foraging" bug badge, which they can only get if they successfully find an edible plant. Together, they head into the woods in search for adventure and something to eat. But will they be able to avoid the poisonous plants and manage to not get eaten by a clever frog?!
Ladies and gentlebugs, presenting the duke of the dandelion patch, champion of truth and justice, the one, the only--Sir Ladybug! Sir Ladybug never shies away from a quest, even when he'd rather be playing a video game or baking a cake. So when a caterpillar needs rescuing from a "monster" (a hungry chickadee), Sir Ladybug and his trusty friends--his herald, roly-poly named Pell, and his squire, a snail named Sterling--hatch the perfect (delicious) plan.
Young Terry Crews has a Big Dream Plan: He wants to become a MULTIHYPHENATE. That means he wants to be an artist. And a football player. And a musician. And maybe a NASA scientist, too! OK, maybe it's ambitious, but his parents worked hard so he could go to a new school-Rock City Academy, a prestigious institution (read: rich kids go there) where he's sure he can make his mark at the talent show. He plans an elaborate performance with his new friends, Rani, a passionate engineer, and Xander, a shy kid with a head like an encyclopedia. Along the way, Terry's plan is threatened by his grades, which slip below Mom-and-Dad-approved levels, as well as the schemes of the school's football star, Rick, who won't stop until Terry quits the talent show altogether. No matter what challenges he faces, though, Terry knows that he always has his crew to back him up.
The Otherworld is at war. The Academy for the Unbreakable Arts trains warriors. And Kelcie Murphy--a foster child raised in the human world--is dying to attend. A place at AUA means meeting Scáthach, the legendary trainer of Celtic heroes. It means learning to fight with a sword. It means harnessing her hidden powers and--most importantly--finding out who her parents are, and why they abandoned her in Boston Harbor eight years ago. When Kelcie tests into the school, she learns that she's a Saiga, one of the most ancient beings in the Otherworld. Secretive, shunned, and possessed of imposing elemental powers, the Saiga are also kin to the Otherworld's most infamous traitor. But Kelcie is a survivor, and she'll do whatever it takes to find her parents and her place in their world. Even if that means making a few enemies.
Eleven-year-old Ella Durand is the first Conjuror to attend the Arcanum Training Institute, a magic school in the clouds where Marvellers from around the world practice their cultural arts, like brewing Indian spice elixirs and bartering with pesky Irish pixies. Despite her excitement, Ella discovers that being the first isn't easy--some Marvellers mistrust her magic, which they deem "bad and unnatural." But eventually, she finds friends in elixirs teacher, Masterji Thakur, and fellow misfits Brigit, a girl who hates magic, and Jason, a boy with a fondness for magical creatures. When a dangerous criminal known as the Ace of Anarchy escapes prison, supposedly with a Conjuror's aid, tensions grow in the Marvellian world and Ella becomes the target of suspicion. Worse, Masterji Thakur mysteriously disappears while away on a research trip. With the help of her friends and her own growing powers, Ella must find a way to clear her family's name and track down her mentor before it's too late.
It's the summer of 1983, and one by one, the kids of Far Flung Falls are disappearing. With sheer drop-offs at every turn, the woods behind Molly McQuirter's house have always been a dangerous place--even before something big and metal started lurking in them. But when Molly's little brother is snatched up before her eyes, she has no choice but to follow. Sure, Wally tends to ruin everything, and his finger practically lives up his nose, but she isn't about to let him be abducted by some unknown enemy, especially since their mom ran off to Florida two years ago and their dad, who's slowly morphing into a couch potato, won't be any help. If Molly wants to protect the family she has left, Wally's rescue is going to be up to her. So, aided a crew of unusually determined pets, Molly sets off on Pink Lightning--her tricked-out bicycle--on a chase through the hills of southern Ohio. Finding the robot culprit only creates more questions, however, and when the unlikely mastermind behind the robot is uncovered, a new story begins to unfold--one of lost love, family bonds, and some seriously weird science.
Onyeka has a lot of hair--the kind that makes strangers stop in the street and her peers whisper behind her back. At least she has Cheyenne, her best friend, who couldn't care less what other people think. Still, Onyeka has always felt insecure about her vibrant curls...until the day Cheyenne almost drowns and Onyeka's hair takes on a life of its own, inexplicably pulling Cheyenne from the water. At home, Onyeka's mother tells her the shocking truth: Onyeka's psychokinetic powers make her a Solari, one of a secret group of people with superpowers unique to Nigeria. Her mother quickly whisks her off to the Academy of the Sun, a school in Nigeria where Solari are trained. But Onyeka and her new friends at the academy soon have to put their powers to the test as they find themselves embroiled in a momentous battle between truth and lies.
Skandar Smith has always yearned to leave the Mainland and escape to the secretive Island, where wild unicorns roam free. He's spent years studying for his Hatchery exam, the annual test that selects a handful of Mainlander thirteen-year-olds to train to become unicorn riders. But on the day of Skandar's exam, things go horribly wrong, and his hopes are shattered...until a mysterious figure knocks on his door at midnight, bearing a message: the Island is in peril and Skandar must answer its call. Skandar is thrust into a world of epic sky battles, dangerous clashes with wild unicorns, and rumors of a shadowy villain amassing a unicorn army. And the closer Skandar grows to his newfound friends and community of riders, the harder it becomes to keep his secrets--especially when he discovers their lives may all be in graver danger than he ever imagined.
After inheriting a grieving fox spirit, a Chinese American boy must learn to embrace his heritage to solve the mystery of his brother's death in Jesse Q Sutanto's magical, action-packed middle grade fantasy, Theo Tan and the Fox Spirit. Theo Tan doesn't want a spirit companion. He just wants to be a normal American kid, playing video games, going to conventions, and using cirth pendants to cast his spells like everyone else. But, when his older brother dies, Theo ends up inheriting Jamie's fox spirit, Kai. Kai isn't happy about this either. Theo is nothing like Jamie, and the two of them have never gotten along. But, when they realize the mysterious journal Jamie left Theo is filled with clues and secret codes, it's clear that something strange was going on with Jamie's internship at Reapling Corp. But the only way onto the campus is the highly competitive "Know Your Roots" summer camp program, a celebration of Chinese and Indian cultures designed to help connect students with their heritage. Theo and Kai will have to put aside their differences long enough to honor Jamie's last wishes, or the mystery he died for will remain unsolved forever...
Zuli is extraordinary--she just doesn't realize it yet. Raised by mystical bird spirits in the branches of the Great Tree, she's never ventured beyond this safe haven. She's never had to. Until now. When a sinister force threatens the life-giving magic of the tree, Zuli, along with her guardian owl, Frowly, must get to the root of it. So begins an adventure bigger than anything Zuli could've ever imagined--one that will bring her, along with some newfound friends, face-to-face with an ancient dragon, the so-called Witch-Queen, and most surprisingly of all: her true identity.
Every year, in the magical town of Ravenskill, Witchlings who participate in the Black Moon Ceremony are placed into covens and come into their powers as full-fledged witches. And twelve-year-old Seven Salazar can't wait to be placed in the most powerful coven with her best friend! But on the night of the ceremony, in front of the entire town, Seven isn't placed in one of the five covens. She's a Spare! Spare covens have fewer witches, are less powerful, and are looked down on by everyone. Even worse, when Seven and the other two Spares perform the magic circle to seal their coven and cement themselves as sisters, it doesn't work! They're stuck as Witchlings--and will lose their magic. Seven invokes her only option: the impossible task. The three Spares will be assigned an impossible task: If they work together and succeed at it, their coven will be sealed and they'll gain their full powers. If they fail... Well, the last coven to make the attempt ended up being turned into toads. Forever. But maybe friendship can be the most powerful magic of all.
Zachary Ying never had many opportunities to learn about his Chinese heritage. His single mom was busy enough making sure they got by, and his schools never taught anything except Western history and myths. So Zack is woefully unprepared when he discovers he was born to host the spirit of the First Emperor of China for a vital mission: sealing the leaking portal to the Chinese underworld before the upcoming Ghost Month blows it wide open. The mission takes an immediate wrong turn when the First Emperor botches his attempt to possess Zack's body and binds to Zack's AR gaming headset instead, leading to a battle where Zack's mom's soul gets taken by demons. Now, with one of history's most infamous tyrants yapping in his headset, Zack must journey across China to heist magical artifacts and defeat figures from history and myth, all while learning to wield the emperor's incredible water dragon powers. And if Zack can't finish the mission in time, the spirits of the underworld will flood into the mortal realm, and he could lose his mom forever.
Orphaned as a baby, nineteen-year-old Signa has been raised by a string of guardians, each more interested in her wealth than her well-being--and each has met an untimely end. Her remaining relatives are the elusive Hawthornes, an eccentric family living at Thorn Grove, an estate both glittering and gloomy. Its patriarch mourns his late wife through wild parties, while his son grapples for control of the family's waning reputation and his daughter suffers from a mysterious illness. But when their mother's restless spirit appears claiming she was poisoned, Signa realizes that the family she depends on could be in grave danger and enlists the help of a surly stable boy to hunt down the killer. However, Signa's best chance of uncovering the murderer is an alliance with Death himself, a fascinating, dangerous shadow who has never been far from her side. Though he's made her life a living hell, Death shows Signa that their growing connection may be more powerful--and more irresistible--than she ever dared imagine.
This is what they deserve. They wanted me to be a monster. I will be the worst monster they ever created. Fifteen-year-old Sloane can incinerate an enemy at will--she is a Scion, a descendant of the ancient Orisha gods. Under the Lucis' brutal rule, her identity means her death if her powers are discovered. But when she is forcibly conscripted into the Lucis army on her fifteenth birthday, Sloane sees a new opportunity: to overcome the bloody challenges of Lucis training, and destroy them from within.
Fi is a bookish treasure hunter with a knack for ruins and riddles, who definitely doesn't believe in true love. Shane is a tough-as-dirt girl warrior from the north who likes cracking skulls, pretty girls, and doing things her own way. Briar Rose is a prince under a sleeping curse, who's been waiting a hundred years for the kiss that will wake him. Cursed princes are nothing but ancient history to Fi--until she pricks her finger on a bone spindle while exploring a long-lost ruin. Now she's stuck with the spirit of Briar Rose until she and Shane can break the century-old curse on his kingdom. Dark magic, Witch Hunters, and bad exes all stand in her way--not to mention a mysterious witch who might wind up stealing Shane's heart, along with whatever else she's after. But nothing scares Fi more than the possibility of falling in love with Briar Rose. Set in a lush world inspired by beloved fairytales, The Bone Spindle is a fast-paced young adult fantasy full of adventure, romance, found family, and snark.
Empress Margaraux has had plans for her daughters since the day they were born. Princesses Sophronia, Daphne, and Beatriz will be queens. And now, age sixteen, they each must leave their homeland and marry their princes. Beautiful, smart, and demure, the triplets appear to be the perfect brides--because Margaraux knows there is one common truth: everyone underestimates a girl. Which is a grave mistake. Sophronia, Daphne, and Beatriz are no innocents. They have been trained since birth in the arts of deception, seduction, and violence with a singular goal--to bring down monarchies-- and their marriages are merely the first stage of their mother's grand vision: to one day reign over the entire continent of Vesteria. The princesses have spent their lives preparing, and now they are ready, each with her own secret skill, and each with a single wish, pulled from the stars. Only, the stars have their own plans--and their mother hasn't told them all of hers. Life abroad is a test. Will their loyalties stay true? Or will they learn that they can't trust anyone--not even each other?
Josslyn Drake knows only three things about magic- it's rare, illegal, and always deadly. So when she's caught up in a robbery gone wrong at the Queen's Gala and infected by a dangerous piece of magic-one that allows her to step into the memories of an infamously evil warlock-she finds herself living her worst nightmare. Joss needs the magic removed before it corrupts her soul and kills her. But in Ironport, the cost of doing magic is death, and seeking help might mean scheduling her own execution. There's nobody she can trust. Nobody, that is, except wanted criminal Jericho Nox, who offers her a deal- his help extracting the magic in exchange for the magic itself. And though she's not thrilled to be working with a thief, especially one as infuriating (and infuriatingly handsome) as Jericho, Joss is desperate enough to accept. But Jericho is nothing like Joss expects. The closer she grows to Jericho and the more she sees of the world outside her pampered life in the city, the more Joss begins to question the beliefs she's always taken for granted-beliefs about right and wrong, about power and magic, and even about herself. In an empire built on lies, the truth may be her greatest weapon.
It's 1931 in Shanghai, and the stage is set for a new decade of intrigue. Four years ago, Rosalind Lang was brought back from the brink of death, but the strange experiment that saved her also stopped her from sleeping and aging--and allows her to heal from any wound. In short, Rosalind cannot die. Now, desperate for redemption for her traitorous past, she uses her abilities as an assassin for her country. Code name: Fortune. But when the Japanese Imperial Army begins its invasion march, Rosalind's mission pivots. A series of murders is causing unrest in Shanghai, and the Japanese are under suspicion. Rosalind's new orders are to infiltrate foreign society and identify the culprits behind the terror plot before more of her people are killed. To reduce suspicion, however, she must pose as the wife of another Nationalist spy, Orion Hong, and though Rosalind finds Orion's cavalier attitude and playboy demeanor infuriating, she is willing to work with him for the greater good. But Orion has an agenda of his own, and Rosalind has secrets that she wants to keep buried. As they both attempt to unravel the conspiracy, the two spies soon find that there are deeper and more horrifying layers to this mystery than they ever imagined.
It's the summer before senior year. Gabriel, Reese, Sal, and Heath are best friends, bonded in their small, rural town by their queerness, their good grades, and their big dreams. But they have plans for the summer, each about to embark on a new adventure. Gabriel is volunteering at an environmental nonprofit in Boston. Reese is attending design school in Paris. Sal is interning on Capitol Hill for a senator. Heath is heading to Florida, to help out at his aunt's boardwalk arcade. What will this season of world-expanding travel and life-changing experiences mean for each of them--and for their friendship?
Vira, Ronak, Kaleb, and Riya may be siblings, but they've never been close or even liked each other that much. Torn apart by the different paths their lives have taken, only one thing can bring them back together: the search for the Ivory Key, a thing of legend that will lead the way to a new source of magic. Magic is Ashoka's biggest export and the only thing standing between them and war with the neighboring kingdoms--as long as their enemies don't find out that the magic mines are nearly depleted. The siblings all have something to gain from finding the Ivory Key, and even more to lose if they don't. For Vira, the Ivory Key is the only way to live up to the legacy of her mother, the beloved former maharani. Ronak plans to get out of his impending political marriage by selling the Ivory Key to the highest bidder. Kaleb has been falsely accused of assassinating the former maharani, and this is the only way to clear his name. And Riya needs to prove her loyalty to the Ravens, the group of rebels that wants to take control away from the maharani and give it to the people. With each sibling harboring secrets and conflicting agendas, figuring out a way to work together may be the most difficult task of all. And in a quest this dangerous, working together is the only way to survive.
For Ning, the only thing worse than losing her mother is knowing that it's her own fault. She was the one who unknowingly brewed the poison tea that killed her--the poison tea that now threatens to also take her sister, Shu. When Ning hears of a competition to find the kingdom's greatest shennong-shi--masters of the ancient and magical art of tea-making--she travels to the imperial city to compete. The winner will receive a favor from the princess, which may be Ning's only chance to save her sister's life. But between the backstabbing competitors, bloody court politics, and a mysterious (and handsome) boy with a shocking secret, Ning might actually be the one in more danger.
Don't forget the rule. No one can know what you are. What we are. You must never tell anyone about monsters. Joan has just learned the truth: her family are monsters, with terrifying, hidden powers. And the cute boy at work isn't just a boy: he's a legendary monster slayer, who will do anything to destroy her family. To save herself and her family, Joan will have to do what she fears most: embrace her own monstrousness. Because in this story...she is not the hero. Dive deep into the world of Only a Monster: hidden worlds dwell in the shadows, beautiful monsters with untold powers walk among humans, and secrets are the most powerful weapon of all.
Three weddings. Three funerals. Alessa's gift from the gods is supposed to magnify a partner's magic, not kill every suitor she touches. Now, with only weeks left until a hungry swarm of demons devours everything on her island home, Alessa is running out of time to find a partner and stop the invasion. When a powerful priest convinces the faithful that killing Alessa is the island's only hope, her own soldiers try to assassinate her. Desperate to survive, Alessa hires Dante, a cynical outcast marked as a killer, to become her personal bodyguard. But as rebellion explodes outside the gates, Dante's dark secrets may be the biggest betrayal. He holds the key to her survival and her heart, but is he the one person who can help her master her gift or destroy her once and for all?
To all the world, Alizeh is a disposable servant, not the long-lost heir to an ancient Jinn kingdom forced to hide in plain sight. The crown prince, Kamran, has heard the prophecies foretelling the death of his king. But he could never have imagined that the servant girl with the strange eyes, the girl he can't put out of his mind, would one day soon uproot his kingdom--and the world.
Violet is a prophet and a liar, influencing the royal court with her cleverly phrased--and not always true--divinations. Honesty is for suckers, like the oh-so-not charming Prince Cyrus, who plans to strip Violet of her official role once he's crowned at the end of the summer--unless Violet does something about it. But when the king asks her to falsely prophesy Cyrus's love story for an upcoming ball, Violet awakens a dreaded curse, one that will end in either damnation or salvation for the kingdom--all depending on the prince's choice of future bride. Violet faces her own choice: Seize an opportunity to gain control of her own destiny, no matter the cost, or give in to the ill-fated attraction that's growing between her and Cyrus. Violet's wits may protect her in the cutthroat court, but they can't change her fate. And as the boundary between hatred and love grows ever thinner with the prince, Violet must untangle a wicked web of deceit in order to save herself and the kingdom--or doom them all.